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Music streams off the CD, and sounds much more crystal-clear than the 16-bit console renditions.
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Sound effects are above-par as well, with Jim shouting "groovy!" every now and then. Taking full advantage of Windows' DirectX sub-system, frame rates are liquid-smooth, and animation is nicely exaggerated. In-between each stage is a mini-game, where Jim rides in a rocket in a race against his nemesis, the evil Psy-Crow. The levels are cleverly designed with interesting themes, ranging from a junkyard to the deep, dark pits of hell (complete with lawyers). Jim has a recharging minigun, and a "worm-whip" attack that can kill enemies, or swing him from platform to platform.
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In this game, your goal is to traverse each level, destroying any baddies that lurk within. Suddenly, a super-powered suit drops from the heavens, Jim crawls into it, and voila - he's transformed into Earthworm Jim, an annelid with an attitude, and a very big gun. It's one fine day in the meadow, and Jim is quite well and good doing what he does best - being a worm. Their experiences working on Disney titles like Aladdin gave them the creative boost to create a new side-scroller with an original character: Earthworm Jim. This, of course, was Shiny Entertainment, a talented bunch of nuts who excelled in terms of art direction and technical know-how. Thank you for all of your support throughout the years - CoolROM will continue strong.Back in the mid-Nineties, a group of artists and programmers left Virgin Interactive to create their own startup company. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc.
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